Plugins by Type
From LightWiki
Layout
- Backdrop - Plugins which affect the background
- Camera - New camera types
- Channel - These affect channels/envelopes
- Custom Object - Mesh plugins which can do a variety of things
- Deformation - For deforming a mesh in Layout
- Generic - Plugins which have immediate effect
- Hair - For the creation/rendering of hair
- Image Filter - Plugins for affecting images
- Master - Plugins which control a scene
- Motion/Dynamics - For changing an item's motion
- Nodal - Plugins for LW's node system
- Object Replacement - Replacing a mesh
- Pixel Filter - Post process plugins
- Shader\Texture - pre nodes methods of affecting surfaces
- Volumetric - volumetric effects
Modeler
- Create - Plugins which make new primitives
- Construct - These take an existing selection, and build something else from it
- Modify - These move points/edges/polys around
- Remove - Tools for reducing point/polygon/edge counts
- Skelegons - Tools for editing skelegons
- Subdivide - These cut an object up in some manner
- Vmaps - Plugins for manipulating Polygon/Edge/Point maps like UVs, Parts etc


