Tipsntricks

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Contents

Interface

  • Left-clicking on the [E] (Envelope) buttons while pressing shift will remove the envelope. Likewise, pressing shift-left-click on a [T] (Texture) button will remove all texture in that channel.
  • Right-click and drag on a colour widget will increase and decrease the brightness of the colour without having to adjust each component individually.
  • You can save a scene called default.lws into [your content directory]/scenes/, and it will load automatically every time you start Layout. You can even set Layout to load this scene automatically when you clear the current scene.

Modelling

  • Middle-click will add elements to the selection in Modeler without needing to use the Shift key.
  • Get the shareware AllSnap utility that snaps windows to each other to speed up arranging your Modeler windows.
  • The nudge shortcut in Modeler: alt-arrow nudges selected items by the amount you entered in the grid snap value (in display options)
  • Getting yourself a Logitech MX Laser mouse (for example) will give you loads of buttons. Using uberOptions means that you can arrange them as options in Modeler. For instance I have:


Button Function
Web BackDeselect
Web ForwardSelect Loop
SwitchDrag
Cruise UpSelect prev Loop
Cruise DownSelect next Loop
Left scrollContract selection
Right scrollExpand selection

Animating

Speeding up IK

Rendering

  • Monte Carlo and Final Gather Radiosity will automatically calculate caustics from luminous geometry.
  • Right-click on the values next to the colour widget to change from RGB to HLS mode and back. Left click and drag on the individual values to change them.
  • There's a calculator built into every numeric entryfield. Use /,*,-,+ to divide, multiply, subtract and add values
  • Not only do the numerics allow for calculation, but you can mix units too. So you may enter 1m + 10" - 3ft + 6cm
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