User:Dodgy
From LightWiki
I'm predominantly a 3d games artist who initially started out as an animator. I started out using Imagine3 and Brilliance on the Amiga 500, slowly graduating onto a 1200 then a 68060. My first paying job was as a 2d animator for Revolution studios (producers of the Broken Sword series) including animating the title character George Stobart. Of the back of that job I found 3d employment at Team17 and have been working there ever since. I started on 3ds4 there, using that for a few months or so doing character animation, then moved to Lightwave from then, and still using it in conjunction with Maya, our pipeline being Maya based. I develop my own Lscripts and have fiddled a lot with dynamics and animation. I also now use Zbrush quite a bit. I regularly participate on the Newtek LightWave forums.


